Forest (Try 4)

Forest (Try 4)

Huck R.
This try uses mostly one 2.5D tree component with instances being scaled. There is also some contour to the ground although that is not very apparent, but it seems to change the shading of the ground texture. Shrubs (which I have a hard time finding good components for) are actually trees scaled down. I would still like more shrubs and "undergrowth" than this example has.
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